November 2011

Near the end of the school term when the students at NBCC Miramichi are already exhausted and facing a pile of term projects... we had a Game Jam!

Theme: Moron Then Off (details) - Created by David Woodard

Seven teams participated, mainly year 1 Game Programmers and 3D students with a couple year 2 3D, a few Art Fundamentals and Animation students stirred in. Plus one instructor, but he only did a 3-hour jam to play with HTML5.

Team High King: Z-Rain. (play)

z-rain

You dive from a cliff to avoid zombies, but they are coming after you. Defend yourself by kicking zombies into the cliff as you plunge towards the ground.

Made in Flashpunk.

Team:

Sarah Gothreau(3D yr 1) - Graphics
Chris Roy(3D yr 1, Programmer grad) - Programmer
Alex Goudreau (Animation yr 1) - Graphics

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Team Meck Game: Super Stewart. (play)

Super Stewart

Can you run the platforms despite the crazy twisting and changing world around you?

Made in Flashpunk.

Team:

Ceri Thomas(3D yr 2) - Graphics
Kip Atchison(Programmer grad) - Programmer
Matt MacNaughton(Programmer yr 1) - Programmer
Geoffrey Lawrance (3D yr 2) - Graphics

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Team People: Ragezilla. (play)

Ragezilla

Theft drives you into becoming a spinning dinosaur of destruction as inanimate works come to life around you and tries to stop you from tracking down your stolen property.

Made in Flash.

Team:

Jecinda Lomand(Art Fundamentals) - Graphics, Programming
Karen Hathaway(3D yr 1) - Dialog, Testing
André-Phillipe (Dédé) Cormier(3D yr 1) - Story, Graphics, Testing
Jordan Wilson (Art Fundamentals) - Graphics
+ contributions by Alex Goudreau, Katie Lanteigne, and Nicolas Magee

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Team Bacon Muffins: Slappy's Quest. (play)

Slappy

Rick and bored Slappy looks for adventure, excitement, and meaning. If only he could remember to breath...

Made in Flash.

Team:

Adam Gordon(Programming yr 1) - Programming
Kyle Benner(Programming yr 1) - Programming
Jeremy McIntyre(Programming yr 1) - Programming
Luigi Profeta(3D yr 1) - Graphics
Ryan Bell(3D yr 1) - Graphics

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Team Space Primates: Space primate. (download and play - MS Windows only)

Space Primate

Monkeys in space defending against untold hoards of enemy ships.

Made in GameMaker 8.1.

Team:

Fréderic Duguay(Programming yr 1) - Audio, Programming
Nick Tremblay(Programming yr 1) - Programming
TJ Boudreau(Programming yr 1) - Programming
Gabriel Gueguen(3D yr 1) - Graphics
Kyle Henderson(3D yr 1) - Graphics

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Team Late To The Party: Happy Poo. (download and play - MS Windows only)

Poo

Poo must defeat... someone. We think.

Made in GameMaker 8.1.

Team:

Sara McIntyre(3D yr 1) - Graphics, Scripting

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Team TBA: Catcher. (play)

catcher

Catch the people throwing themselves from the surrounding buildings.

Made in HTML 5.

Team:

Brian McGee(NBCC Miramichi) - Graphics, Programming

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why Jalloo?
ja·lloo [jah·lu]
 : noun; from the Manx Gaelic dictionary 
picture, figure, bust, sculpture, idol, drawing, effigy, altarpiece, image, carving, icon, painting, or statue.

So How Do You Jalloo?

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