Schedule of Events
Check back often as the schedule will be fluid right up to the date of Jalloo
Items highlighted can be clicked for a full description.
Jalloo Main Conference
Thursday, 9 June |
Time |
Theatre 145 |
Theatre 125 |
Theatre 103 |
|
Gym/Other |
8:30 |
Registration in the Main Foyer.
Breakfast served in the cafeteria.
|
9:30 - 10:15 |
Welcome &
Games Keynote Erika Evans |
|
10:30 - 12:00 |
|
Showcase & Arcade |
12:00 - 1:00 |
Lunch |
Arcade |
1:00 - 1:45 |
State of the Game Industry |
State of the Animation Industry |
|
2:00 -
3:00 |
Video Game Law - What Should You Know? |
The Role of Producer in Animation |
Empathy and Local Game Development: Game Studies Research |
|
Arcade |
3:15 - 4:15 |
My office fits in my backpack: Starting up and Running a Distributed Office |
The Role of CMF in Supporting the Development of Digital Media |
How to Break Into the Game Industry |
|
4:30 - 6:00 |
|
JALLOO OPEN HOUSE: Showcase & Arcade Drone Races (Gym) |
5:30 - 9:00 |
Networking Dinner (Professional Attendees Only). |
7:30 -
12:00 |
Jalloo Student Party
(Open to non-students after 9pm) |
Friday, 10 June |
Time |
Theatre 145 |
Theatre 125 |
Theatre 103 |
|
Gym/Other |
8:30 |
Registration in the Main Foyer.
Continental Breakfast served in the cafeteria. |
9:30 -
10:00 |
Animation Keynote Luke Conrad |
|
10:15 - 10:45 |
|
Showcase & Arcade |
11:00 - 11:45 |
Managing Game Dev Complexity |
Luke Conrad: Career Overview |
Game Design in a Mobile Context |
|
Arcade |
12:00 -
1:00 |
Military sciences in regards to game development |
Flash vs Toonboom: Battle of the Titans! |
Women in Animation and Games |
1:00 -
2:30 |
Network BBQ Lunch |
2:30 - 4:00 |
Animation Festival screenings (schedule TBA) |
|
5:00 |
24 Hr Game Jam Briefing |
|
24 Hr Game Jam (runs to 5pm Saturday) |
|
6:00 |
Intro to Code - Building a game |
|
|
|
Jalloo - Festival Activities
Saturday, 11 June |
Time |
Theatre 145 |
5:00 - 6:00 |
24 Hr Game Jam Presentations |
|