Game Jam and Animation Festival
The main conference ends at lunch on Thursday, 16 June. But the fun is not over because the conference is followed up by two events that make Jalloo into a real festival: Animation Festival and Game Jam!
Animation Festival
We will be screening the top animations making the festival rounds, thanks to our friend Joe Gilland. We will also be screening submissions from Atlantic animators and our guests. There will be an Audience Choice for Student animations, and one for Professional animations. Animations may be 2D, 3D, stop motion, or any other form of animation.
If you are interested in submitting an animation, contact us for format and submission details.
24 Hour Game Jam
At 3pm Thursday individuals with an interest in game art (2D and 3D), audio, programming, and design will gather together to hear the theme and constraints around which they must build teams and then build a game. Come as individuals and form your team on the spot with the help of some social exercises. Participants will be students and professionals alike. Four computer labs will be open around the clock for teams to plan and implement their games. Coffee and snacks will be provided. At 4pm Friday, exhausted but triumphant teams will present their accomplishments and share their sorrows in the main theatre.
Pre-registration is not required for the Game Jam, but knowing the numbers in advance would be very useful for planning the snacks.
ja·lloo [jah·lu] : noun; from the Manx Gaelic dictionary
picture, figure, bust, sculpture, idol, drawing, effigy, altarpiece, image, carving, icon, painting, or statue.
So How Do You Jalloo?